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Hello

My name is Hayden, I’m a 3D artist currently studying BFA 3D Animation and Visual Effects at the School of Visual Arts. My passion lies in crafting immersive worlds that tell compelling stories through detailed modeling, texturing, and lighting. With my background in fine arts and design, I bring a strong artistic foundation to my 3D work. 

 

I specialize in creating environments using Maya, rendering with Arnold, and enhancing scenes with Substance, SpeedTree, and Nuke. Whether it’s realistic landscapes or stylized settings, I strive to bring depth, atmosphere, and storytelling into every project.

 

This website showcases my latest work, projects, and artistic journey. Feel free to explore, connect, and reach out—I’d love to collaborate and share ideas!

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My Story

I grew up in the Midwest, spending my early years in Kansas before moving to Missouri. From a young age, I had a deep passion for art and creating, always drawn to the challenge of bringing ideas to life visually. Whether through drawing, painting, or experimenting with different mediums, I found art to be my way of exploring the world around me.
As my love for art grew, so did my fascination with storytelling. I was especially drawn to movies and shows that showcased high levels of craftsmanship and strong narratives. The way films could transport audiences into immersive worlds inspired me to do the same through my own work.
This love for art naturally led me to explore where I could thrive in a more creative and collaborative space, bringing me to New York City and to study 3D Animation and Visual Effects at the School of Visual Arts. Here, I continue to develop my art skills and work to build detailed, cinematic environments that bring stories to life.

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